Captain Simian & the Space Monkeys (1996)
Saisons & Épisode
Spydor beamitrons aboard an alien "coconut", which hatches, unleashing a vicious alien creature. As the creature comes into contact with each of the monkeys, it incorporates their DNA, becoming more and more ape-like, leading to a toenail-biting chase through the ship.
The crew lands on what appears to be Earth, but the planet is covered with jungle growth. They meet Lilith, the sole inhabitant, a charming and intelligent female monkey, who steals Simian's heart. While Simian believes he has come home, the others are suspicious and with good reason. Where is everybody? What's the deal with the mysterious Lilith? And why do they discover a huge statue of...Rhesus 2?
The Space Monkeys finally find some bananas, or did these bananas find them? The giant alien bananas "eat you up and spit you out." Spydor, Splitzy and Gor are captured and replaced with efficiency-obsessed clones. Simian and Shao Lin narrowly escape and must not only find a way to release the crew and shut down the huge intergalactic "clean-up" corporation that "recruited" them, but there's still all that paperwork!
Splitzy repairs the cerebrotron and gives Gor increased intelligence. Meanwhile, Rhesus 2 builds the ultimate robot, Lobiathan, and attacks a mining colony. The Space Monkeys need Gor's strength to defeat the robot and save the universe, but Gor may have become too smart for their own good!
While trying to stop Rhesus 2 from stealing gravitons from a cosmic storm, Simian gets a glimpse into another universe, where he encounters Vog, a one-dimensional alien. Back on the ship, everyone thinks Simian has gone coconuts when he claims to keep seeing the invisible alien. As Rhesus 2 attacks, Shao Lin must decide whether Simian is capable of commanding the ship.
Rhesus 2 tricks the crew into replacing their Holo-boon generator with one he can control. The new Holo-boons, led by the evil Holo-boon 3462/83B, organize a fascist takeover of the ship. The prancing 3462/83B proves disloyal even to Rhesus 2 and seems invincible. It all comes down to the Captain's desperate plan, involving timing, precision, cunning and Muzak!
Rhesus 2 plants a psycho-neutron annihilator bomb on the Primate Avenger, probably the worst kind of neutron annihilator there is! The bomb can destroy all life forms, and projects illusions to protect itself from being discovered. The monkeys must conquer monsters drawn from their own deepest fears if they are to find the bomb, save the ship and get back to that game of Holo-Chess!
The Space Monkeys take a "shortcut" through a wormhole and get caught in a sub-space speed trap. The Primate Avenger is towed to an asteroid where the monkeys stand trial -- all except Shao Lin, who refuses to leave the ship. It's a good thing too, because the judge turns out to be none other than Apax, the intergalactic con-artist, who throws them into prison where deadly Rolpenoids stand guard. Now it's up to Shao Lin to break her friends out of jail and bring Apax to real justice.
The Primate Avenger is captured by the mysterious Glyph, a masked entity with powerful robots and weapons. The Glyph has a matter to settle with Nebula and asks the Space Monkeys to help him. The Space Monkeys trick Rhesus 2 into leading them to Nebula, but the Glyph's weapon blasts Rhesus 2 into several large chunks. Dr. Splitz must now reconfigure Rhesus 2 to find the secret of Nebula's whereabouts. But, in the final battle, with the Space Monkeys caught in the middle, we discover that the Glyph has a secret of his own.
Nebula has figured out how to recreate the planet of the " ", and get his hands on the GLOP generator. The Space Monkeys rush to the scene, but the situation gets critical when Shao Lin falls gravely ill. Mandrax, a mysterious mandrill with unimaginable powers, shows up and intervenes before the Space Monkeys can retrieve the generator. But is he a good monkey or a bad one?
Simian is stranded on a distant planet, lost in a world of illusion, while Nebula tightens the noose around the other Space Monkeys. A visit from the mysterious mandrill Mandrax clears his mind, but will Captain Simian be too late to save his crew? And will the climactic battle with Nebula keep the intergalactic madman from using the final component he needs to destroy the universe? As a matter of fact -- NO! But that might not be a bad thing...